Sunday, March 9, 2008 

Security Issues - Wireless Banking & Trading

It seems like the world is going wireless these days, including the banking and trading industries. Wireless banking and trading is still in its infancy stage, and one must keep up with new products, new technological breakthroughs, and developmental aids to help with transitions from the old to the new. Standards are changing for APIs (interfaces), gateways, security methods, screens, operating systems, browsers, handheld devices, and different bandwidth requirements. All these changes reveal risks to systems and consumers. Wireless banking and trading can be risky, lengthy, and complicated to develop and use. Interfaces must be able to connect backend systems already in place, and application servers have to accommodate all protocols and devices.

This is a must because manufacturers do not know which device users plan to use. This is true for application servers they must be able to communicate with all gateways like WAP, GSM, two-way pagers, and other devices. Wireless networks function independently, and many devices, especially handheld, utilize their own standards to deliver data over data channels. Users personalize by customizing screens, alerts, notifications, and messaging devices easily. Systems should be capable of sending notices to users as needed regardless of devices types and brands. Platform selection is important and challenging for banking institutions and should not be done independently. Platforms should have the ability to integrate easily and reliably with new gateways to the backend or existing system. Some banking institutions outsource the development, implementation, and hosting of their systems and some may choose to use a third party to implement and host their system. All are viable options.

Security is the most important issue facing financial institutions today. In an age of wireless communications with millions of users, all systems whether wireless or cable run the risk of hackers sometimes resulting in devastating losses. Wireless financial transactions are more attractive targets for the criminally-minded as their gains are greater. Users have worries that personal identifying information - credit card account numbers, identities, and other information - may be stolen. Such fears are confirmed with statistics indicating that more than ninety percent of corporate documentation/financial files have been hacked. data flows through wireless devices are vulnerable with many systems offering little to no security with most security transgressions being carried out by employees working within the institutions or even the service providers themselves.

Individual computing powers of handheld devices limit the ability to customize security, and many facilities that handle financial transactions are using a two-step code verification procedure as a means to protect and verify accessibility. This means that the user must be able to enter the correct codes to gain system entry. These codes must agree in order to authorize any transaction. It should be noted that the use of a two-step code verification procedure has shown a drastic reduction in the number of hacking incidents simply because of the requirement for personal knowledge of the same codes by the user, the service provider, and the financial institution. Another widely used system is the PK1 or Public Key Infrastructure utilized by many personal digital assistants and other similar devices. This system employs the use of two keys public and private to verify and decode data. The bank or other institution then uses the same system to prevent unauthorized system entry.

It is more or less a question of what is better speed or security. Encryptions vary depending on the platform used and the operating system with encryption speeds varying according to software selected. Another aid in security protection is the use of user identifications and individualized unknown passwords.

A pioneer in technology reporting, Julia Hall has published articles about the latest digital devices and gadgets for over ten years. After graduating from MIT with a degree in electrical engineering, Julia turned down huge salaries from some of the most recognized fortune 500 companies in the world to pursue her dream of becoming a leading consumer advocate. Julia uses his expertise to cut through the too good to be true deals offered by high tech companies to reveal the real steals and the real duds that we're bombarded with daily. If you enjoy staying on the cutting edge of technology, whether for business or pleasure, but find yourself occasionally confused by the overwhelming and convoluted information out there let Julia show you the way.

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The Next Generation Gaming Platforms

The next round of game-platform redesigns may still be four to five years out, but chip and software designers in the areas of wireless, microeletromechanical systems, displays, miniature cameras, sensors, actuators and storage have an opportunity to be part of those multi-100-million shipments as platforms respond faster to user demands by focusing on interactivity, connectivity and information display.

Indeed, this may push gaming platforms from peripheral to the center of the home-entertainment system and replace the set-top box with broadband and cable/satellite capability, complemented by fully digital or optical audio and video inputs and outputs and PVR storage.

Ever since the latest crop of game platforms began rolling out late last year, improvements and upgrades were already in the works. The xbox 360 Elite's big improvements over the xbox 360 were a bigger hard drive and a HDMI connection.

sony also is about to release a PS3 with an 80-Gbyte hard drive, up from 60 Gbytesand will kill the 20-Gbyte option. The move to online gaming and the ability to download content has been a huge driver of local storage.

Nintendo's Wii came with Wi-Fi capability out-of-the-box and while the others support Wi-Fi as a peripheral, SI expects them to have it out of the box soon. With the runaway success of Wii's 6-axis controller technology, MEMS (Micro-Electro-Mechanical Systems) is expected to be an increasing part of controller design, as well as for pdas and other handsets. For wireless, 802.11n is hot.

features that will be common in the next generation of video games include force feedback and rumble capability, motion sensing, vision feedback and high-definition using either Blu-ray or HD-DVD.

Also in the future, storage size or hard drive size will increase from Gigabytes to Terabytes. Once the debate on Blu Ray and HD-DVD settles down, video games will be released on one of these mediums instead of the current DVD technology.

The quality of video game graphics will also improve as more powerful graphic processors and game engines come out and will allow 100% realism in gaming experience.

For displays, super-high-definition systems that are now emerging will come down in time for next-generation boxes, while at the same time gaming and entertainment will converge on one box with DVD, Internet/broadband, storage, set-top box capability and video/audio.

Video gaming is helping drive technology and will continue to do so in the future. Log in to my blog after 4 years and see how many of my next gen console predictions come out to be true.

For more Technology reviews, please visit my blog http://the-tech-center.blogspot.com

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